- Dėmesio jai nemokate pakeisti paprašykite čia kad pakeisčiau.
- Kodas: Pasirinkti visus
healthpotion = register_cvar("price_hp", "4000")
speedpotion = register_cvar("price_sp", "4000")
gravitypotion = register_cvar("price_gp", "4000")
imortalitypotion = register_cvar("price_ip", "16000")
//Special Shop Cost
randomgun = register_cvar("price_gun", "16000")
armor = register_cvar("price_armor", "4000")
randomgrenade = register_cvar("price_grenade", "5000")- Kodas: Pasirinkti visus
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>- Kodas: Pasirinkti visus
#define PLUGIN "Pavadinimas"
#define VERSION "Versija"
#define AUTHOR "Autorius"- Kodas: Pasirinkti visus
new const gSpecialBuy[] = "Shop/Buy.wav"
new const gPotionDrink[] = "Shop/PotionDrink.wav"
new const gNoMoney[] = "Shop/NoMoney.wav"
//Guns
new const Grenades[][] = {
"weapon_hegrenade",
"weapon_flashbang",
"weapon_smokegrenade"
};
new const Primary[][] = {
"weapon_ak47",
"weapon_m4a1",
"weapon_m3",
"weapon_xm1014",
"weapon_mac10"
};
new const Secondary[][] = {
"weapon_deagle",
"weapon_usp",
"weapon_glock18",
"weapon_elite"
};- Kodas: Pasirinkti visus
//Potion Shop
new healthpotion
new speedpotion
new gravitypotion
new imortalitypotion
//Special Shop
new randomgun
new armor
new randomgrenade
//Other stuff
new hp
new sp
new gp- Kodas: Pasirinkti visus
public plugin_init()
{
register_plugin( PLUGIN, VERSION, AUTHOR );
register_logevent( "round_start", 2, "1=Round_Start" );
register_clcmd("say /shop", "Shop")
register_clcmd("say_team /shop", "Shop")
//Other stuff
hp = register_cvar("amx_potion_health", "100");
sp = register_cvar("amx_potion_speed", "100");
gp = register_cvar("amx_potion_gravity", "0.6");
//Potion Cost
healthpotion = register_cvar("price_hp", "4000")
speedpotion = register_cvar("price_sp", "4000")
gravitypotion = register_cvar("price_gp", "4000")
imortalitypotion = register_cvar("price_ip", "16000")
//Special Shop Cost
randomgun = register_cvar("price_gun", "16000")
armor = register_cvar("price_armor", "4000")
randomgrenade = register_cvar("price_grenade", "5000")
//Dictionary
register_dictionary("shop.txt");
}
public plugin_precache()
{
precache_sound(gPotionDrink)
precache_sound(gSpecialBuy)
precache_sound(gNoMoney)
}- Kodas: Pasirinkti visus
public Shop(id)
{
new menu = menu_create("\yShop!", "menu_handler")
menu_additem(menu, "Potion Shop", "1", 0)
menu_additem(menu, "Special Shop", "2", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu, 0)
}
public menu_handler(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
new secmenu = menu_create("\wPotions:", "potmenu_handler")
menu_additem(secmenu, "\wHealth Potion", "1", 0)
menu_additem(secmenu, "\wSpeed Potion", "2", 0)
menu_additem(secmenu, "\wGravity Potion", "3", 0)
menu_additem(secmenu, "\wImortality Potion", "4", 0)
menu_setprop(secmenu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, secmenu, 0)
return PLUGIN_HANDLED
}
case 2:
{
new secmenu = menu_create("\wSpecial Shop:", "spemenu_handler")
menu_additem(secmenu, "\wRandom Gun", "1", 0)
menu_additem(secmenu, "\wArmor", "2", 0)
menu_additem(secmenu, "\wRandom Grenade", "3", 0)
menu_setprop(secmenu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, secmenu, 0)
return PLUGIN_HANDLED
}
}
menu_destroy(menu)
return PLUGIN_HANDLED;
}
public potmenu_handler(id, potmenu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(potmenu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(potmenu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
new Cost = get_pcvar_num(healthpotion);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED;
}
else
{
set_user_health(id, get_user_health(id) + get_pcvar_num(hp));
client_print(id, print_chat, "%L", LANG_PLAYER, "HP", Cost);
client_cmd( 0, "spk %s", gPotionDrink);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
case 2:
{
{
new Cost = get_pcvar_num(speedpotion);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED
}
else
{
set_user_maxspeed(id, get_user_maxspeed(id) + get_pcvar_num(sp));
client_print(id, print_chat, "%L", LANG_PLAYER, "SP", Cost);
client_cmd( 0, "spk %s", gPotionDrink);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
}
case 3:
{
new Cost = get_pcvar_num(gravitypotion);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED
}
else
{
set_user_gravity(id, get_user_gravity(id) + get_pcvar_num(gp));
client_print(id, print_chat, "%L", LANG_PLAYER, "GP", Cost);
client_cmd( 0, "spk %s", gPotionDrink);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
case 4:
{
new Cost = get_pcvar_num(imortalitypotion);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED
}
else
{
set_hudmessage( 225, 225, 225, -1.0, 0.29, 1, 6.0, 12.0 );
show_hudmessage( 0, "Congratz! You are now imortal for 1 round!" );
set_user_godmode(id, 1)
client_print(id, print_chat, "%L", LANG_PLAYER, "IP", Cost);
client_cmd( 0, "spk %s", gPotionDrink);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
}
menu_destroy(potmenu)
return PLUGIN_HANDLED
}
public spemenu_handler(id, spemenu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(spemenu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(spemenu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
new Cost = get_pcvar_num(randomgun);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED;
}
else
{
strip_user_weapons(id)
give_item(id, Primary[random_num(0, sizeof Primary - 1)])
give_item(id, Secondary[random_num(0, sizeof Secondary - 1)])
give_item(id, "weapon_knife")
client_print(id, print_chat, "%L", LANG_PLAYER, "RANDOM_GUN", Cost);
client_cmd( 0, "spk %s", gSpecialBuy);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
case 2:
{
{
new Cost = get_pcvar_num(armor);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED
}
else
{
set_user_armor(id, 100)
client_print(id, print_chat, "%L", LANG_PLAYER, "ARMOR", Cost);
client_cmd( 0, "spk %s", gSpecialBuy);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
}
case 3:
{
new Cost = get_pcvar_num(randomgrenade);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED
}
else
{
give_item(id, Grenades[random_num(0, sizeof Grenades - 1)])
client_print(id, print_chat, "%L", LANG_PLAYER, "RANDOM_GRENADE", Cost);
client_cmd( 0, "spk %s", gSpecialBuy);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
}
menu_destroy(spemenu)
return PLUGIN_HANDLED
}- Kodas: Pasirinkti visus
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define PLUGIN "Pavadinimas"
#define VERSION "Versija"
#define AUTHOR "Autorius"
new const gSpecialBuy[] = "Shop/Buy.wav"
new const gPotionDrink[] = "Shop/PotionDrink.wav"
new const gNoMoney[] = "Shop/NoMoney.wav"
//Guns
new const Grenades[][] = {
"weapon_hegrenade",
"weapon_flashbang",
"weapon_smokegrenade"
};
new const Primary[][] = {
"weapon_ak47",
"weapon_m4a1",
"weapon_m3",
"weapon_xm1014",
"weapon_mac10"
};
new const Secondary[][] = {
"weapon_deagle",
"weapon_usp",
"weapon_glock18",
"weapon_elite"
};
//Potion Shop
new healthpotion
new speedpotion
new gravitypotion
new imortalitypotion
//Special Shop
new randomgun
new armor
new randomgrenade
//Other stuff
new hp
new sp
new gp
public plugin_init()
{
register_plugin( PLUGIN, VERSION, AUTHOR );
register_logevent( "round_start", 2, "1=Round_Start" );
register_clcmd("say /shop", "Shop")
register_clcmd("say_team /shop", "Shop")
//Other stuff
hp = register_cvar("amx_potion_health", "100");
sp = register_cvar("amx_potion_speed", "100");
gp = register_cvar("amx_potion_gravity", "0.6");
//Potion Cost
healthpotion = register_cvar("price_hp", "4000")
speedpotion = register_cvar("price_sp", "4000")
gravitypotion = register_cvar("price_gp", "4000")
imortalitypotion = register_cvar("price_ip", "16000")
//Special Shop Cost
randomgun = register_cvar("price_gun", "16000")
armor = register_cvar("price_armor", "4000")
randomgrenade = register_cvar("price_grenade", "5000")
//Dictionary
register_dictionary("shop.txt");
}
public plugin_precache()
{
precache_sound(gPotionDrink)
precache_sound(gSpecialBuy)
precache_sound(gNoMoney)
}
public Shop(id)
{
new menu = menu_create("\yShop!", "menu_handler")
menu_additem(menu, "Potions Shop", "1", 0)
menu_additem(menu, "Special Shop", "2", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu, 0)
}
public menu_handler(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
new secmenu = menu_create("\wPotions:", "potmenu_handler")
menu_additem(secmenu, "\wHealth Potion", "1", 0)
menu_additem(secmenu, "\wSpeed Potion", "2", 0)
menu_additem(secmenu, "\wGravity Potion", "3", 0)
menu_additem(secmenu, "\wImortality Potion", "4", 0)
menu_setprop(secmenu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, secmenu, 0)
return PLUGIN_HANDLED
}
case 2:
{
new secmenu = menu_create("\wSpecial Shop:", "spemenu_handler")
menu_additem(secmenu, "\wRandom Gun", "1", 0)
menu_additem(secmenu, "\wArmor", "2", 0)
menu_additem(secmenu, "\wRandom Grenade", "3", 0)
menu_setprop(secmenu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, secmenu, 0)
return PLUGIN_HANDLED
}
}
menu_destroy(menu)
return PLUGIN_HANDLED;
}
public potmenu_handler(id, potmenu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(potmenu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(potmenu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
new Cost = get_pcvar_num(healthpotion);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED;
}
else
{
set_user_health(id, get_user_health(id) + get_pcvar_num(hp));
client_print(id, print_chat, "%L", LANG_PLAYER, "HP", Cost);
client_cmd( 0, "spk %s", gPotionDrink);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
case 2:
{
{
new Cost = get_pcvar_num(speedpotion);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED
}
else
{
set_user_maxspeed(id, get_user_maxspeed(id) + get_pcvar_num(sp));
client_print(id, print_chat, "%L", LANG_PLAYER, "SP", Cost);
client_cmd( 0, "spk %s", gPotionDrink);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
}
case 3:
{
new Cost = get_pcvar_num(gravitypotion);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED
}
else
{
set_user_gravity(id, get_user_gravity(id) + get_pcvar_num(gp));
client_print(id, print_chat, "%L", LANG_PLAYER, "GP", Cost);
client_cmd( 0, "spk %s", gPotionDrink);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
case 4:
{
new Cost = get_pcvar_num(imortalitypotion);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED
}
else
{
set_hudmessage( 225, 225, 225, -1.0, 0.29, 1, 6.0, 12.0 );
show_hudmessage( 0, "Congratz! You are now imortal for 1 round!" );
set_user_godmode(id, 1)
client_print(id, print_chat, "%L", LANG_PLAYER, "IP", Cost);
client_cmd( 0, "spk %s", gPotionDrink);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
}
menu_destroy(potmenu)
return PLUGIN_HANDLED
}
public spemenu_handler(id, spemenu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(spemenu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(spemenu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
new Cost = get_pcvar_num(randomgun);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED;
}
else
{
strip_user_weapons(id)
give_item(id, Primary[random_num(0, sizeof Primary - 1)])
give_item(id, Secondary[random_num(0, sizeof Secondary - 1)])
give_item(id, "weapon_knife")
client_print(id, print_chat, "%L", LANG_PLAYER, "RANDOM_GUN", Cost);
client_cmd( 0, "spk %s", gSpecialBuy);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
case 2:
{
{
new Cost = get_pcvar_num(armor);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED
}
else
{
set_user_armor(id, 100)
client_print(id, print_chat, "%L", LANG_PLAYER, "ARMOR", Cost);
client_cmd( 0, "spk %s", gSpecialBuy);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
}
case 3:
{
new Cost = get_pcvar_num(randomgrenade);
new Money = cs_get_user_money(id);
if (Money < Cost)
{
client_print(id, print_chat, "%L", LANG_PLAYER, "NO_MONEY", Cost);
client_cmd( 0, "spk %s", gNoMoney);
return PLUGIN_HANDLED
}
else
{
give_item(id, Grenades[random_num(0, sizeof Grenades - 1)])
client_print(id, print_chat, "%L", LANG_PLAYER, "RANDOM_GRENADE", Cost);
client_cmd( 0, "spk %s", gSpecialBuy);
Money -= Cost;
cs_set_user_money(id, Money);
}
}
}
menu_destroy(spemenu)
return PLUGIN_HANDLED
}
Šitoje pamokoje parodysiu kaip susikūrti savo norimą shopą.
Skaičiai reiškia kainas jai norite pakeiskite.
Specialus shopas!
Pradedame:
1.Susikuriame tekstinį dokumentą.
2.Įsijungiame jį.
3.Ir pradedam
Moduliai:
Defainai:
New constai:
Variables:
initas ir precache:
Ir dadedam toki
Pilnas Kodas:
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